Now compatible with SketchUp 2018
With new Viewport rendering, you can easily select and render multiple regions at once, and quickly blend between your V-Ray render and SketchUp model using +/- hotkeys to control opacity.
Powerful GPU Rendering
Faster, more powerful GPU rendering with added support for aerial perspective, displacement, subsurface scattering, matte/shadows, and more.
Hybrid GPU + CPU Rendering
V-Ray GPU running on NVIDIA CUDA can take full advantage of all available hardware, including CPUs and GPUs.
For scenes with lots of lights, Adaptive Lights mode can cut render times by up to 700%.
The entire V-Ray for SketchUp interface is now cleaner and simpler, with better support for 4K monitors.
Manage all of your scene files in one place. Set file paths, create scene archives, and keep track of assets like textures, IES files, and proxy objects.
V-Ray Color Picker
A new color picker that’s simple and powerful. Select color values in Screen sRGB (0–255) or Rendering (0.0–1.0) color space.
V-Ray Scene Import
Import and render V-Ray scenes (.vrscene) from other applications such as 3ds Max, Rhino, and Revit.
Create sunlight & shadow studies with SketchUp sun animation.
Give your scenes depth with new realistic 3D fog and light scattering effects.
New Texture Maps
Fine-tune the look of your scene with new gradient, color temperature and procedural noise texture maps.
Animated Proxy Objects
Easily add pre-animated 3D objects like walking people and trees blowing in the wind with animated V-Ray proxies.
Control the look of V-Ray proxies in the SketchUp viewport. Select from Whole mesh, Bounding box, Point (Origin), and the new low poly Proxy preview mode.
Better Viewport Materials
Get a more accurate preview of your V-Ray materials in the SketchUp viewport.
The V-Ray Denoiser is easier to set up, and you can change settings after you render.